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Lone Labyrinth: Burden of the Just

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Similar to Lone Labyrinth, Lone Labyrinth: Burden of the Just was made in Lawrence Tech’s Integrated Game Studio course. It was made over the course of 16 weeks, and will be available to play May 2nd. It will be released on steam in summer 2025.

For Lone Labyrinth: Burden of the Just, I worked on all art assets except for dialogue sprites: this includes environments, UI, enemies, overworld characters, and all animations. I was the sole designer of our group of 3 again, so I also developed the story, gameplay mechanics, and level design. Additionally, I programmed the game’s UI, quest, audio and dialogue systems.

Lone Labyrinth: Burden of the Just will be featured at LTUX 2025, ShowLTU 2025, and more!

    © 2025 by Katherine Tackett. Powered and secured by Wix

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